I’m building a Mac app, but I’m not really sure how to price it properly. I’ve read a lot of posts here, especially discussions about pricing, and it seems that once a lifetime price goes above $10, many people already feel it’s too expensive. At the same time, a lot of relatively simple tools are priced around $6, and people seem perfectly happy with that. But whenever subscriptions are mentioned, people here seem s
User wants pricing advice for their Mac app, seeking logic behind pricing decisions and lessons learned.