MC Server panel recommendations? Im on windows so pterodactyl won't work
I host personal servers between me and my friends, and pterodactyl seems to be linux only unless you use WSL or some VM with Linux on it which is something i can do but don't want to. I developed my own but I'm curious to know of the free open-source ones…
I host personal servers between me and my friends, and pterodactyl seems to be linux only unless you use WSL or some VM with Linux on it which is something i can do but don't want to. I developed my own but I'm curious to know of the free open-source ones that exist and work really well when it comes to being easy to use and monitors important metrics, which ones do you guys use/recommend? Also if my own developed one were to be released, what should I aim for feature wise? I can't seem to add more than what i have since mine is tailored to my needs and I'd obviously have to tailor it to the average person, could you guys help me here aswell?
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This is what I ended up doing. AMP has been fantastic and easier than any other option I’ve tried to date.
I use Crafty Controller dedicated for MC, for other games I use Pelican Panel
While not FOSS or even free, it is a small one time purchase application I have been using. https://cubecoders.com/AMP $20 It handles many games not just minecraft. It isn't perfect, I have had some UI bugs and there are several tabs called "files" that each do different things but other than some small hickups, it is something I have found to save time over manually spinning up a debian container for a minecraft server. It's also configured automatically to put the game server to sleep when no one is playing to save resources.
Windows GSM
PufferPanel is my daily driver. Multiple Minecraft Severs can be run simultaneously, and other servers are included too of you want to. Totally free too!
For windows you have MC Server Soft. Really god and mature panel
Doesn't pterodactyl just need docker? Docker supports Windows and, alternatively, Windows has WSL.
I really like MCS Manager, super easy to use and it also lets you run steam game servers, along with general console applications.
I use amp panel
on the "what should I aim for if I release it" side - biggest thing people underestimate is not letting the panel process itself run the server processes directly as whatever user the panel runs as. split it so the actual start/stop/file-write stuff goes through a separate narrow script or service the panel calls, not inline in the web app. sounds like overkill for one box with your friends but it's the difference between a bug in your panel being annoying vs a bug in your panel giving someone root. second thing, live console/log streaming is the single feature people actually judge these panels on and it's more annoying to get right than it looks, websockets plus not blowing up when someone tails a huge log file. worth building that early rather than bolting it on later